All the exposure of competitive FPS games has perhaps tempted you and many others into playing it, even if you’ve never had prior interest in the genre before. Unless you have the skills and qualities necessary to perform well in the game, you’d quickly find that outside of the casual modes, it quickly becomes a stressful game of ‘do well or lose the entire match.’
Even if you are a capable player, a key in ranking up is getting friends to play with, as you could communicate with them better than a bunch of randoms. On the topic of teammates, those solo-queueing will find that they are at the mercy of the matchmaking system, hoping to find competent teammates that don’t disconnect at random. Furthermore, one would best hope that their opponents are at least equally matched in skill, as one side trampling the other is no fun at all. And when the chances of smurfing are taken into account, it ruins the experience for the losing team. Not to mention how all ranks have large shares of toxic players, a problem with no solutions, despite all efforts from the companies.
The strive for a higher competitive rank and keeping up with battle passes for ingame items is time-consuming and may become stressful overtime, even if you are performing well in the games. Furthermore, boredom from repetition and pressure from essentially being required to give your all may exhaust one mentally and physically, when eye strains are taken into account.
And for those who have considered quitting due to being hardstuck (a term for players who cannot increase their rank despite frequent plays) or have quit, they will have urges to return and break losing streaks or rank up. While many experienced players have insisted that anyone could be a decent player, few players have thresholds in what they could do, and those without at least a full year’s worth of experience in the FPS genre will experience the aforementioned effects. To simplify it, not everyone can play first-person-shooters at an acceptable level.
When performing well, addiction could develop overtime and take up time for other activities, to the point where one loses focus much easier, as thoughts of the next gaming sessions occupy the mind. Further stages could lessen control of one’s emotions, with losses likely making one feel upset and/or inadequate, carrying over the mood after the games to their lives.
p class=”MsoNormal”>While quitting is easier said than done, to diminish the crave of FPS games is possible. While the process is slow, a will to change is what matters the most. Trying out other genres (preferably without a competitive mode) and single-player games with more gameplay aspects to offer after the main campaign could also keep one occupied. While this is not applicable for everyone, mods can massively improve the experience. Alternatively, spending time outside of your devices and/or dedicating to a hobby or other activities could also take one’s mind off the desire to play again. Regardless of what method works best, it is always important to take breaks from any game, as variety is the spice of life, and clinging to one subject is potentially self-destructive.
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